Tuesday

I've been thinking more and more about the environment in which I want my vehicles to be set in. The environment needs to be in a way set for the vehicles. I do not want to take too much focus off the vehicles by the scene as they are the main focal point.


Here are some good examples that I found on the internet of what I am thinking of. The environments these cars are set in are nice open plan spaces with very little in them, this helps the player focus on just the cars. Due to the vehicles I have modeled I don't fully want an empty space. Id like to make something that connects with the cars. Something that has been used and not just to look at with a garage. Referring back to my brief I have chosen the Bedford Horsebox series as they were much appreciated vehicles and were used for a purpose. 


With this scene it has added assets and it looks and feels like it is a working/used garage. This is the feel I would like to go for and achieve within my environment. With this in mind I have started to make an asset list of things and object you would generally find in a garage or a mechanical work space.